Category Archives: Dancer control

Dancer control

Impulse/Control

Concept, design, costumes, and direction: Forrest Oliphant, Liisa Pesonen, Hannele Romppanen Dancers: Helena Romppanen & Minja Mertanen Impulse/Control is a game-based dance performance. The performance is based on two arcade controllers operated by the leaders, and two dancers — the Samurai Sisters. The … Continue reading

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Impulse/Control progress

We came up with a title for our concept: Impulse/Control. I’m really happy how this project has me jumping from the wood, costume, and electronics workshops. We’re investing a lot of time and effort into the project, and we’re excited … Continue reading

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Dancer control construction progress

Monday, we finally got the joystick and buttons in the mail. I’m really happy with the look and feel of the joystick and arcade buttons. One of the four directions wasn’t clicking every time, so I did a little joystick … Continue reading

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who needs microcontrollers

Our concept has moved from dancer-controlling-dancer (which would be fun for dancers but maybe not suited for a performance context), to an arcade controller system. Since the arcade controller will be directly wired to the performer, we don’t need wireless … Continue reading

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haptic motion communication

My animation project in Media Lab involves a couple that dances together from opposite sides of the globe via robotic surrogates. Social dancers communicate lead and follow through momentum of the torso. Argentine tango’s lead and follow can be very … Continue reading

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